MAFRICA – in stock next week!

Mafrica

Mafrica, a mythical map – in ‘birds eye’ perspective – of the continent ‘Mafrica’ – a place where native tribes lurk to stop your colonial expansion. Perfect for war gaming in the African Colonial period of 1880.

We are pleased to announce that a 3rd print run (quantities are limited) of Mafrica maps will be in hand by the end of the week.

The 18” x 24” maps are printed on coated (not glossy) poster stock and are priced at $16.50 each (plus postage) and are shipped rolled in a sturdy mailing tube. Shipping to addresses in the United States is $2.50 – International shipping is $7.00 (for international customers, we can ship the map folded rather than rolled, shipping for folded maps is $3.50).

American Civil War – Rules circa 1959

I started on this post way back in March. This was about the same time as I started painting Civil War armies (in 54mm) for Liam. Somehow, I totally misplaced my scans and notes until late last week when I was working on some other rules project…

While Liam and I are having fun designing our own rules for Medieval & Fantasy I thought that playing with some true old school rules would be fun for American Civil War games. During one of my re-readings of the old Scruby publications I happened upon the March 1959 issue of War Game Digest. This issue focused on Musket Era war games and contains an article titled ‘The Civil War in Miniature‘ by Larry Brom. Larry’s organization fit perfectly with what I was looking for in an old school war game. I don’t expect Liam’s 54mm armies to be as large as Larry’s 30mm forces, but we should still have some fun with these rules. As soon as things slow down around here we hope to use my 40mm armies and give these rules a try while I’m working on painting the 54mm figures (If I’m lucky Liam’s first ACW units will be ready in time for Christmas).

Look for the next installment of our Classic 20mm series by the end of the week. In the meantime why not settle in and enjoy Larry Brom’s rules from 1959…

THE CIVIL WAR IN MINIATURE

By

Larry V. Brom

I shall endeavor to present in outline form my system and theories on the American Civil War in miniature with the hope that some small bit of information will be of use to one of you in your future war game projects. In this small way I might possibly be able to repay those dozens of worthy contributors to War Game Digest who have so inspired and enlightened me in the able art of table top combat.

Equipment

A) I have a 4ft by 8ft hard top table with movable paper mache’ hills and mountains, sponge trees and card board houses.

B) I have the usual range and movement sticks, dice and firing charts.

C) I use 1 inch by 2 inch blank cards for hidden troop move­ment on the field.

D) I use a 635 man 30mm SAE and Scruby army to fight with.

Organization

A) Ten men (1 officer included) equal a regiment

B) Three regiments and one Brigadier equal a Brigade (31 men)

C) Two Brigades and one Major General equal a Division (63 men)

D) Two Divisions and one Lt. General-equal a Corps (127 men)

E) Each Army has two infantry corps, a brigade of cavalry (32 men), four cannons with twenty artillerymen and a five man HQ group.

F) Each regiment has a flag designed with a number, state, and colors corresponding to the colors of the blanket rolls of that Regiment for easy identification on the field.

G) I have the usual picturesque units that appear on miniature Civil 1:’lar battleground s, such as: Louisiana Tigers, Hawkins Zouaves, Duryeas Zouaves, Berdans Sharpshooters, First Virginia Cavalry, Rockbridge Artillery and such.

Pre-Game Preparation

A) To prevent each opponent from knowing exactly what hers up against, I use a Point System to determine the composition of each force that takes the field in each battle. It works like this: Each infantryman is worth 1 point; each Sharpshooter is worth 2 points; each Cavalryman is worth 3 points; and each gun and crew is worth 10 points.

You then decide that you will have, say, a 150 point battle. Each player then builds up a 150 point army using any combination of forces according to their point value (see example armies below).

Army “A” Army “B”
80 infantrymen 80 points 50 Infantrymen 50 Points
10 cavalry 30 points 30 Cavalrymen 90 points
10 sharpshooters 20 points 1 gun and crew 10 points
2 guns and crews 20 points
TOTAL 150 points TOTAL 150 points

B) I always mask off the field with a curtain before setting up the forces to compensate for “pre- battle maneuver”.

C) I use a “card” system in my battles to introduce concealment and hidden troop movement on the field. It works like this: Each opponent has available blank cards on which he enters what that card represents on the field. Each card may have from one to thirty men on it, at the player’s discretion. Each side, by pre-game arrange­ment, limits the number of cards. These cards are then placed faced down in their starting positions on the field. The cards are moved as if they were troops, and of course neither player has any idea of what is actually moving towards him until the opponent’s cards are exposed. (Here is where skirmishers and shaprshooters come in). Cards can only be exposed as follows:

1) At a player’s discretion

2) When hit by rifle fire

3) When hit by artillery fire

Sequence of Play

A) I use the Alternate Move, Simultaneous volley system (the Combination Type War Game)

B) On each turn the player must follow this sequence – move, fire volleys, fire artillery, and then fight out melees.

C) I do not use the Continuous Combat Theory, but do give Bonus Moves to winners of hand to hand combat.

D) Hand to hand combat is fought on an individual basis man to man using dice to determine the winners. Player with-most men remaining in melee area wins

­Special Rules

A) Sharpshooters: get extra range and more hitting power, but no extra move distance.

B) Light Infantry: in each game player designates a light infantry brigade, which gets longer moves.

C) Movement depending on Formation; I believe in keeping as much semblance of military formation as possible on the field, and these rules encourage it:

1) Infantry in line, cross country – move 6 inches

2) Infantry column, cross country – move 9 inches

3) Infantry column, on road – move 12 inches

4) Infantry stragglers – move 3 inches

I think this briefly touches on the high points of my Civil War games in miniature. I will close with a little ditty written by Pvt. Ezra J. Pettywick, late of the 5th Texas Infantry Regiment, CSA:

The Battle is not to them thats got,

The rules so neat and nice,

The battle is to the feller who

Rolls the hottest dice!

Product Shuffle

First, I know, last time I said next up would be part two of the Classic 20mm series. Well, part two isn’t quite ready yet; a few more pictures and a scan or two and I should be done. Look for part two on Friday, or safer yet right after the Labor Day holiday.

We’ve recently shuffled some of our product. Since the Bloodaxe Miniatures brand is primarily billed as being budget priced 15mm miniatures we thought it best to move a couple of our 15mm offerings over to the Bloodaxe Miniatures brand.

The first of the ranges to move was our small range of 15mm livestock. Nothing fancy here, just a cow, a dog, a goat and a pig. The dog and pig are the same as those included in our 15mm Hawaiian army packs. The cow and goat are some of my first attempts at sculpting (late 70’s early 80’s).

The second range to make the move is the 15mm American Civil War. These have more or less remained hidden or perhaps more correctly lost on the HistoriFigs site. These figures are the creation of Chris Munro. They are some of his early work (I don’t have an exact time frame, but I’d estimate early to mid 80’s). I’m working on an artillery piece or two for the range, at which point the range will include most of the basic figures one would need for some ACW war gaming.

I still need to add pictures (livestock & ACW) to the Bloodaxe Miniatures website; look for pictures early to middle of next week.

That about wraps things up for the product shuffle. There have been several more updates to the HistoriFigs website, so be sure to pop over to see what is new and improved (well, at least new).

Classic 20mm Part I

Recent correspondence has me thinking that there has been a rediscovery of the classic 20mm figures! I sure hope this is the case as this is one of my favorite figure (choose one: ScalesSizes). To be honest I don’t remember if 20mm or N-Gauge were my first metal figures, to be sure they were Scruby figures. For sure my first war game figures were 20mm (OK, Airfix – call ’em whatever you like size or scale-wise). Sadly I drifted away from the scale. I’m sure that was due more to market trends than personal preference. I’ve re-visited the scale (OK, I’ll commit to the word scale for the remainder of this posting – I’ll discuss scale vs. size as well define what I mean by scale in just a bit) on and off over the years, but never really got back to 20mm as my primary figure scale. However, given some of my recent war game projects this may change, at least in part.

Before we begin, I should explain what 20mm means for me. Your thinking may differ from mine, but at least you will have a better understanding of where I’m coming from…

As we all know there is a wide variety of figure sizes each having its own advantages, appeal and disadvantages. I work with the assumption that a human figure will need to represent a man or woman of approximately 6 feet in height. I realize that not all humans are the same height; as such there will need to be some variations among figures. That said dimensions of weapons and equipment should remain consistent with the scale in question (be it 20mm, 1 inch, 30mm or the new hotness which is 19.675mm).

What Size/Scale is 20mm? From my perspective 20mm is 3.5mm to the foot or 1:86 to 1:90 scale (this will match what can be found in a number of books covering the subject of collecting Toy Soldiers – so, no, I didn’t just make it up). There you have it, plain and simple (or not as many people refer to 25mm (4mm to the foot) or 1:76 to 1:72 as 20mm).

This takes us back to the sticky subject of Size vs. Scale. I’ve heard and read this point argued too many times to count and I don’t plan on arguing it here. Instead I will tell you my thinking on the subject…

When talking about Scale; typically we make our miniatures smaller than life-size. We typically scale down by a constant proportion. Here is where we get the 3.5mm to the foot or 1:86 scale – a Scale model, something made using the same basic proportions as the item being recreated.

When we talk about Size; we are really talking about the physical size of the thing (6 feet tall, 50 meters long). This is where we get the figures sizes like 20mm, 30mm and 40mm – a figure that is 25mm tall is not necessarily made to the same proportions as the real life item being modeled.

Right or wrong, for many years the words Scale and Size have been used interchangeably when referring to miniature figures. I’ve read these mixed references dating back to the 1930’s possibly earlier, so mixing and matching is nothing new.

I look at it this way: Figures are made to some given Size which approximates some Scale (see my definition of 20mm above). Notice the keyword (approximates) in the preceding statement. For the most part I tend to drop the words Scale and Size when talking about figures – a 20mm miniature is a 20mm miniature – it is roughly 20mm tall its scale is approximately 1:86. Not exactly clean, but this is how I look at figure Scales and Sizes. So, from this point forward I’ll refer to 20mm miniatures as just that 20mm miniatures.

Now that Scale vs. Size has been dealt with lets dive into our topic…

My introduction to 20mm [metal] miniatures was in the 1970’s with figures produced by Jack Scruby. Some of these figures were of his own design, others were designed by John Greenwood (Greenwood and Ball) and Holger Eriksson among others. I recall that my first 20mm miniatures were designed for the American Civil War, however, I was converting them for use in the Franco Prussian War. The figures I used were a mix of Scruby, Greenwood and Thomas. The Scruby and Greenwood figures were the easiest to convert. I still have a few of these figures, but not many.

Here I digress for just a minute. Both Scruby and Greenwood referred to 20mm figures as 3/4″ – the figures were approximately 3/4″ tall – the remaining gravity molds for pattern (or dolly, as they are commonly referred to today) figures are all marked as 3/4″ scale.

After my Franco-Prussian War project I switched back to Napoleonic and began to build my Napoleonic armies. The Greenwood and Scruby figures replaced my original (unpainted) Airfix figures. Some of these figures remain in my collection today. Other eras of interest where I used 20mm minatures for my war game armies include: Ancients, The Crusades, The SYW & AWI, WWI and WWII. Each of these will be featured in future posts concerning Classic 20mm miniatures.

That should about wrap up the written portion today’s post – I still have plenty of notes for future posts, so please come back to see what other interesting tidbits I have to share.

To close out today’s posting I’ll share a few photos of 20mm Napoleonic figures from my collection. Some of these figures are a little worse for wear. Some casting date back to the early 1960’s and some are current production. All are in the process of being re-based for use with Scruby’s Fire & Charge rules.

Current Production 20mm British Napoleonic
First up, some current production 20mm British Napoleonic

Current Production 20mm British Napoleonic
Front and Back views

Vintage 20mm French Artillery
Vintage 20mm French Artillery – wheels are plastic

Vintage 20mm Russian Napoleonic
Vintage 20mm Russian Napoleonic

Vintage 20mm Austrian Napoleonic
Vintage 20mm Austrian Napoleonic

Vintage 20mm Austrian Napoleonic Cavalry
Vintage 20mm Austrian Napoleonic Cavalry

Vintage 20mm British Napoleonic
We will close with some Vintage 20mm British Napoleonic

I’ve posted the unedited photos from this session as an album on Picassa Web Albums.
Click here to view the Classic 20mm Photo Album

Coming up next time Classic 20mm Part II – A look at SYW and AWI models in 20mm as well as some bits of trivia and such.

54mm ACW Update

Finally some forward movement with the 54mm re-mold project. We now have a total of 12 figures re-molded. Four Napoleonic (Imperials) and eight ACW. We have four more Napoleonic waiting in line for molding. The next 4 (or maybe 6) ACW are just about ready as well. We should have new molds for these 8 (or 10) by December…

Well, now back to the topic of this post, the eight newly re-molded 54mm ACW figures. The selection of figures to re-mold is more or less random. The first figures to be re-molded are those for which I have masters or patterns. When I run out of masters or patterns, I’ll look for original pattern molds and after that I’ll work with what I can find to recreate any missing figures.

Scruby 54mm Soldiers of the American Civil War:

TT-120 Confederate Infantry, 1863 campaign dress, at ease
TT-121 Confederate Infantry, 1863 campaign dress, advancing cheering
TT-171 Confederate Infantry, 1863 campaign dress, attacking
TT-186 Union Infantry, kepi, firing
TT-309 Union Infantry, advancing, fixed bayonet
TT-310 Confederate Infantry, advancing, fixed bayonet
TT-342 Confederate Officer, frock coat, pistol
9731-14 Union Infantry, kepi, advancing cheering

TT-120 - Confederate Infantry, 1863 Campaign dress, at ease

I’m working on painting up a few batches of these 54mm ACW figures for Liam (he doesn’t know, so don’t tell him). The plan is to allow a few games using some old school rules (likely based on Joe Morschauser’s rules)

TT-309 - Union Infantry, advancing, fixed bayonet

The website has been updated with 54mm figure listings and pictures will be uploaded for all 54mm figures in the next few days.

And now for a new scale. It seems that interest in vintage 20mm figures is on the rise…
Coming up next time a look at some of my 20mm collection and a rough map for a 20mm re-molding project.