The Battle at Bradville

Since it has been a while since out last update, I’ll start with a quick note concerning our current status…

We are on track to start the ball rolling again in September. We should be firing up the pot right after the Labor Day holiday. I do suspect that it will take about a week to get back into the swing of things, so we should be in good shape by mid-September.

Cleanup has gone well, and finally my neck is getting better (a few setbacks, but overall getting better).

And now on to the subject of this post:

THE BATTLE AT BRADVILLE
TACTICAL PROBLEM #1 Table Top Talk July 1965

“The Battle of Bradville” is a Tactical Problem for you, the reader, to fight on your war game table. The Readers force will be RED FORCE and your opponent will command BLUE FORCE.

You will use your own war game rules, and your own forces, being only limited in keeping in proportion to the number of “Units” for each force as written in the orders.

It does not matter how many troops you use, nor the size of your table top, although the map is scaled for an 8ft by 6ft table top.

RED FORCES
objective is to clear the entire area of BLUE FORCES within 16 game moves, as this is a Reconnaissance in Force type of war game. To be successful RED must seize Saunders Junction and Bridge 1, while BLUE must try and hold these two key positions. Bradville River is not fordable, and troops may cross it only on the three bridges. The game is designed to be played with “musket period” armies, although players could possibly make this a modern game by changing the cavalry for armored vehicles.
RED FORCE consists of:
9 Infantry units, 1 Guard infantry unit, 1 Light Infantry unit, 4 Cavalry units and 4 guns, situated upon the map as follows:

Position 7 ~ 3 Infantry units, 1 Cavalry unit and 1 gun
Position 8 ~ 2 Infantry units, 1 gun
Position 9 ~ 2 Infantry units, 1 Guard Infantry unit, 2 Cavalry units and 1 gun
Position 10 ~ 2 Infantry units, 1 Cavalry unit, 1 Light Infantry unit and 1 gun

Orders: Clear the area to Bridge 1 and Saunders Junction in 16 game Moves. If not accomplished, you will retire off the table.

BLUE FORCE consists of:
8 Infantry units, 1 Guard Infantry unit, 1 Light Infantry unit, 3 Heavy cavalry units, 1 Light cavalry unit, 4 guns. These are situated upon the map as follows:

Position 1 ~ Advance patrol of 1 unit Light Cavalry and 1 horse gun
Position 2 ~ Advance patrol of 1 unit Light Infantry
Position 3 ~ 3 Infantry units, 1 gun
Position 4 ~ 2 Infantry units, 1 gun
Position 5 ~ Reserve of 1 Guard Infantry unit, 2 Heavy Cavalry units
Position 6 ~ 3 Infantry units, 1 Heavy Cavalry unit and 1 gun

Orders: Hold the general area and block RED forces from taking Bridge 1 and Saunder’s Junction. If impossible to hold you are to retire on the main army 5 miles to your rear.

We plan to use this tactical problem as the basis for our next game day here at HistoriFigs HQ. Our scenario will be played out on a 12′ x 6′ table – terrain will be stretched to fit. The armies used will be my 30mm Scruby AWI armies (British, Hessian, American and French). As such we will need to make a few troop substitutions – such as all Cavalry will be light dragoons and perhaps Guard units will be more seasoned or elite troops (higher/better morale, etc.)

No date set for this game session – I do have to build a few terrain bits (like bridges), so I doubt I’ll get this one in before October, but the main point for me is to have a target scenario, so I have something concrete to work towards.

I’ll be sure to share pictures as the terrain project progress – there should be a few nifty pieces in the mix.

Casting Shop Closure Extended to 1 September 2008

Just a quick update today, with more news and such to follow…

Well, we are no longer hiking in or out everyday – still not finished, but at least we can drive in and out again. We had another batch of rain late last week – something around (just over) 5 inches in less than 24 hours. As such we have a bit more work to do. The first rains changed the landscape enough that we need to change a few more things in order to get water draining properly. Anyhow, more work to do, but thing s are much better now.

We’ve decided to extend the closing of the casting shop through August. There are several reasons for this. Chief among them is that we just have so much to get caught up on, and I’ve developed an annoying neck problem; which keeps my shop time very limited. We feel that it is better put off the re-opening until September so that we can be sure to have plenty of hours to devote to production. We are still running small batches of figures here and there; we just don’t want to promise something that we are not sure we can deliver.

There are a handful of orders that got jumbled, misplaced or just plain lost in all of the confusion here. I think I have everything sorted out – just need to ship or re-ship a few packages, so if you are expecting a package from us, it should be on its way shortly.

Well, that about does it for now. There is plenty more to write about – new greens, patterns and ‘stuff’; I’ll try and group things in a logical manner for a clean presentation…

Casting Shop Closed Through July

By Tuesday of last week, we had things patched up a bit – still plenty of work left to do, but we could get in and out of HistoriFigs HQ…

Thursday brought round two of storms with heavy wind and rain. The result being an even bigger mess than the results of the storms form the previous weekend. Wind wasn’t so much a factor for us; it was the water!

The picture above was taken Friday morning, as you can see water is still moving fairly quickly down the new path of the creek – the new path just happens to be our driveway – deepest portion is a depth of 4 feet…

By late Saturday, I was able to redirect the flow of water back into the original creek bed, thus arresting further erosion damage.

As we move on down to the bottom of the driveway, we see that the county will be busy for a couple of day repairing the damaged roadway (which has our road closed).

As you can see, the street is a bit torn up, this will have to be repaired before we can even think about our own repairs.

Our last picture shows State Hwy 33 – our main road in – on Saturday afternoon…

It is hard to see, but there is a car roof just barley visible just to the right of the flag pole (which is to the right of the sign at the gas station). Other pictures show a water depth of 6 plus feet…

Anyhow, the good news is that we are all fine, wet, covered in poison ivy and mosquito bites, but fine none-the-less. The area is recovering, but it is going to take some time for things to get back to normal.

Given the current situation, we have decided to close the casting shop through the month of July. Between cleanup and a need to conserve propane (no way the truck can get in to fill the tank) we just cannot see any type of ‘normal’ operations until at least August. We still have plenty of stock (Resistant Roosters, Blasted Planets and Bloodaxe Miniatures), but will be cutting back to a single shipping day each week (target is shipping on Fridays).

Not much more to report on right now, we will continue to update you with our progress (on cleanup as well as any other interesting projects that may come along)

Casting Shop closed for at least two weeks

Just a quick news update: Due to the storms this past weekend we will need to close the casting shop for the next couple of weeks. Right now the only way in or out of HistoriFigs HQ is on foot. As such we have a bit of (back-breaking) work do do.

We will squeeze in what we can, but anything that that is not already in ‘the system’ will very likely be pushed out until at least the week of the 23rd.

We will be sure to update as the week progresses.

Email Issues Again

For the past week or so we have been having problems with our email server – more down than up I am afraid. We are keeping our fingers crossed that the latest fix will take care of the technical issues.

And now for the SPAM side of the problem; junk mail messages are at an all time high, so once again we have tightened the filtering in an effort to filter out even more of the unwanted mail messages.

If you have written in the past week or two and have not heard back from us, please try again. You will have better luck with our alternate email address:

address

Look for more news later.